![]() Nothing the game tasks you with is actually exciting, and it all involves an endless retreading over one singular location, a location that is repetitive in design, and frustrating to pathfind. Later quests will force you to purchase expensive items, or gather randomised drops to progress the story, further falsifying length at the cost of fun. “I wonder who has the key? I should ask around.” That is Chamber of Time in a nutshell. Then, when you eventually get there, it’ll be locked. This is a game that will send you to three separate characters in order to tell you to go to the storeroom. Main quest-lines repeatedly come down to Akko being sent to speak with a chain of people, only for them to direct her toward someone else, usually located at the opposite end of the school. Akko runs around her place of learning on endless wild goose chases, most of which are no fun whatsoever, and all of which are designed purely to pad out the game’s length.Įverything you do takes far longer than necessary. Players will spend hours upon hours endlessly traipsing back and forth through the identical halls of Luna Nova Academy – a needlessly labyrinthine hub – armed with a dreadful map and radar system that only serves to confuse. Chamber of Time is a laborious, snail-paced slog of an adventure. The problem is simply that playing the game itself is a total chore. So the issue certainly isn’t a lack of features. These can even be enchanted through the use of cauldron-bubbling magic, thanks to the various ingredients found within the dungeon and the school grounds which, in itself, also houses around 80 side-quests. You punch XP points into their attributes, use cool Horoscope-based skill trees to progress their abilities, and even kit them out with armour, weapon and accessory upgrades. ![]() You have a chunky roster of seven characters to choose from, each with their own skill-sets, attacks and effects. The RPG elements aren’t dealt with lightly. ![]() The unfortunate reality, however, is that both of these games are awful. The second element of Chamber of Time is a 2.5D dungeon crawling brawler, as the player takes a party of three characters into various magical labyrinths, gathering loot, fighting bosses and ultimately rectifying Akko’s chrono-conundrum. The first sees the player, as Akko, traversing the corridors of her wizardy boarding school, getting into scrapes, finding hidden objects and solving problems. Little Witch Academia: Chamber of Time is an action-RPG that blends two distinct styles. Little Witch Academia: Chamber of Time (PS4, PC ) Originally launched in Japan in November 2017, this long-awaited localisation gives Western fans the opportunity to save the day alongside Akko and co. Now, forced to replay the final day of the semester on a perpetual loop, Akko, along with the shy Lotte and awesomely sombre Sucy, must team up with friends, enemies, and friendly enemies in order to get the clock moving again, lest – gasp! – summer vacation never comes!īandai Namco’s Little Witch Academia: Chamber of Time – an adaptation of the popular anime series – is an action-RPG which allows fans the chance to step into the shoes of the students of Luna Nova Magical Academy. This is the fate that befalls goofy-but-well-meaning witch Akko after her nosy nature gets the better of her. Can you imagine working your magic-weaving tail off, all year, reaching your last day of school, only to find that you are forced to relive it over and over again? No summer vacation? No trips to the beach? No mushroom gathering?!
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |